Scary Granny: Basement Escape

You open your eyes to the sound of pipes rattling somewhere above, with cement dust in your nose. Chains hang from the ceiling, barely moving when you walk past. In Scary Granny: Basement Escape, every step thuds on cold stone—none too quiet. You're stuck in the basement, no clue how you wound up here. The air feels thick, like nobody's left for years. There's a calendar with faded numbers, and sometimes, a floorboard groans two rooms away. That's usually about when Granny stomps closer, dragging something loud over concrete.
How to play?
First, you shift a crate over just enough to slip through the gap in the storage shelves. In Scary Granny: Basement Escape, you poke around for keys, crowbars, or whatever else might budge a lock or jammed door. Each floor throws new blockers in the way — some doors bang shut behind you, some tools are tucked in a laundry basket or stuck in a floor drain you have to dig out with your hands. If you hear Granny's shoes clattering, hide under a table or duck inside a laundry cart. She's quick if you make noise, though she doesn't always check every corner. Next level, it's worse: lights flicker out, and getting through means waiting until she's out of sight before sprinting across. It's tense, for sure—miss a cue and you're back at the start, heartbeat thumping louder than hers (not sure that's possible, honestly). Watch the doors—some squeak, some slam, and if you're slow latching them, she'll notice. Not every key fits every lock, either. Had that one trip where I lugged a pipe around for ages, and it was only for the last padlock. Never a dull minute in this basement.
- overview
- interact
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- move
- run
- jump
- hide cursor

- Our players rated the game for 4.11 out of 5. A total of 2251 people voted for it.
- The game was released in September 2019 and immediately became available on the following devices: Web Browser (PC)
- Physical hiding spots under tables or inside carts that block Granny’s view
- Heavier objects slow you down but let you smash open blocked passages
- Sound-based pursuit—Granny tracks by noises like creaking doors or dropped items
- Keys and tools found in grounded places like laundry baskets or drains
- Layered basement levels, each with doors that slam, lights that cut out, and different escape routes