Play for Angry Granny

Doors creak, and the hallway feels tight. In "Play for Angry Granny", you're not the one hiding—you're the one hunting. This time, you shuffle through the shadows as Granny herself, gripping that heavy club. Every floorboard echoes. The game drops you right inside her house with a single rule: don't let the man who wandered in slip away. Seriously, he moves quick if he spots you coming, and he's not great at staying put.

How to play?

To start chasing in Play for Angry Granny, listen for footsteps or a chair bumping somewhere. When you hear a sound, press the right button to drag Granny toward it—she's not fast, but she turns corners sharp. When you spot the intruder, hit your attack key to swing. You only get one hit before he runs and becomes harder to catch for a moment, so don't waste swings. Wait for his guard to drop, then strike again. Three clean hits to knock him out. All the while, you're checking doors, making sure he hasn't slipped behind you or found a way out. You need to keep this going across five nights. I kept losing him near the old kitchen—never trusted that creaky door. If you hold him until morning, a new round starts. That last round's always a mess—your hands get twitchy, and you might just laugh at how wild it gets.

Get ready to play now the online game Play for Angry Granny for free and without registration.
Category: Granny Games
4.3846153846154 1 1 1 1 1 (52 Votes)
Controls:
  • - overview
  • / - movement
  • - interaction
  • - attack
  • - pause
About the game:
  • Our players rated the game for 4.38 out of 5. A total of 52 people voted for it.
  • The game was released in April 2024 and immediately became available on the following devices: Web Browser (PC)
Game features:
  • Play as Granny instead of a victim, flipping the usual horror setup
  • Sound-based tracking—listen for specific noises to locate the intruder
  • Enemies become invulnerable after a hit, so timing your attacks is key
  • Escape prevention requires locking down multiple routes at once
  • Five-night progression with rising tension and trickier intruder behavior
  • Physical interaction with house obstacles—tight corners, creaky doors

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