Jumping Cube
A square grid fills with dice marked in red, green, or a neutral state, and control spreads tile by tile between two players. On the board in Jumping Cube, ownership sits on color, and the match ends only when one side holds every square. No random rolls interrupt the plan. Position on the grid sets the limit for each die, with corners holding two pips, edge spaces holding three, and center spaces holding four.
How to play?
Choose a neutral die or one in your color, then add one cube to it and claim it if no owner was marked before. Clicking a die that already belongs to your side raises its pip total by one within the same square. Exceeding the space limit triggers a spread into touching neighbors, placing one pip into each side-sharing die. Neighboring dice also switch to the active color, including neutral squares and enemy-held ones. Overflowing neighbors pass pips onward in the same way until every die sits at or below its own cap. Capturing the entire grid ends the round with a win.
About this game:
- Players have rated this game 3.56 out of 5, based on 16 votes.
- Released in November 2022.
- Ready to play on Web Browser (PC) and Android/iOS (Mobile).
- Age rating: 6+
- Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.
Game features:
- Claim neutral squares with one click, adding a pip and changing ownership
- Trigger chain spreads from overloaded dice to seize side-sharing enemy tiles
- Use corner and edge limits to plan bursts before center cells overload
- Pass overflow through linked neighbors until all pip totals meet board limits
- Cover the whole grid with one color to finish the match
























