Dominoes All Sevens Game

In the game of Dominoes All Sevens, players try to match all the winning ends of the layout on their turn, so that adjacent ends make a total of seven. 0-0 is removed from the game, and each player receives a certain number of chips (7 chips for each of two players, 6 chips for 3 players, and 5 chips for 4 players) at the beginning of each round The remaining tiles are set aside to form a skeleton.

The first turn or leadership is determined by toss-up (each player takes one tile and the highest tile starts the round). In the next round the first turn is passed to the next player clockwise from the current leader. The first turn can start with any tile. Subsequent tiles can be played on the open ends of the layout if the adjacent ends of the tiles are 7. Doubles are arranged horizontally as non-doubles. The first double play is the spinner (tiles may be placed on four sides of the spinner). If a player cannot play, he/she must take money from the equestrian skeleton until he/she has a playable chip or the equestrian stockpile has only 2 chips left. The round ends if the player has played all his/her tiles. The round may also end if the game is blocked, meaning no player can play a tile. The winner of the round is the player who has played all their tiles, or the player with the lowest score. If more than one player has the same lowest score, no points are awarded for that round. Points are awarded to the player by calculating the difference of his/her pips and the total number of pips of the remaining players. There are several rounds in the game, and the player with the highest score above 100 wins.

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Category: Domino Games
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