Stickman: Infiltrating the Airship

Henry Stickman lands another shady mission in Stickman: Infiltrating the Airship, and this time he isn't sneaking through some tiny bank vault. The sneaky stickman thief sets his sights on a giant flying airship, planning a risky break-in with help from his partner in crime. Henry moves through different parts of the ship while the crew holds an important meeting nearby, and any wrong step exposes him fast. Suspicious guards block the way, coded doors shut off key paths, and a sharp-eyed watcher tracks what happens around the airship. Henry always drags along weird gadgets and random items, so strange solutions usually exist somewhere in his pockets. His tricks worked in earlier stickman games, but this break-in needs sharper thinking and better timing, or he ends up busted.

How to play?

Pick an action or item whenever the game pauses for a choice. Test different tools to slip past guard posts, then slip away before anyone sounds an alarm. Use devices or codes to open locked doors and move deeper into the airship. Deal with the watcher in a way that stops him from tracking Henry's moves. Sneak through the crowded conference room without touching guards or drawing eyes to Henry Stickman. Try weird combinations, replay failed routes, and hunt for the option set that lets Henry and his partner actually pull off the airship infiltration.

Get ready to play now the online game Stickman: Infiltrating the Airship for free and without registration.
Category: Stickman Games
4.6272111092743 1 1 1 1 1 (12098 Votes)
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About this game:

  • Players have rated this game 4.63 out of 5, based on 12098 votes.
  • Released in June 2015.
  • Ready to play on Web Browser (PC) and Android/iOS (Mobile).
  • Age rating: 9+
  • Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.

Game features:

  • Choice-based routes let Henry Stickman use different items to infiltrate the airship
  • Coded doors create short puzzle moments instead of simple open-and-walk sections
  • A crowded conference room works as a stealth zone where direct contact exposes Henry immediately

Tips & Tricks:

  • Test even the strangest item picks, since unexpected tools sometimes clear a path
  • Watch guard positions before confirming a choice that moves Henry forward
  • Replay failed segments to learn which options drag Henry closer to the airship controls
  • Deal with the watcher early so later sections stay less restricted

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