Call of Ops 3 Zombies
Call of Ops 3 Zombies drops players into a city already lost to a virus outbreak. People are infected, bodies change, and soon the streets fill with mutants that only attack, eat, and destroy everything nearby. The city districts are cut off, and your soldier heads into blocked zones where the undead keep spawning in groups. Matches play out across three fixed locations: a dark subway, a fenced estate, and a high-rise penthouse. Each map locks you into tight spaces, so incoming zombies reach you fast if you stay in one spot too long. The story keeps things simple: clear the area or get torn apart by the horde.
How to play?
Enter a location, load in, and start clearing rounds of zombies before they surround you. Every round sets a specific kill count. The first wave needs 10 eliminations; the next goes to 20, then 30, and the requirement keeps rising. Survive one round, and the next begins without long breaks, so movement and quick decisions matter a lot. Earn a fresh gun with ammo at each new level and swap to it when the previous weapon runs low or reloads too slowly. Fire at zombies as soon as their glowing red eyes show up from dark corners, stairs, or doors, because that glow is the most explicit early warning. Rotate the camera often and keep checking your back so no enemy walks straight into melee range.
Avoid shooting nearby fuel barrels, because a direct hit triggers an explosion that wipes out both the undead and your soldier at once. Use them only when zombies are far enough away from your position. Stay in spots with some cover while keeping an exit path open. Jump into another match and see how long you hold each map against the zombie waves.
- overview
/
- move
/
- peer
- shoot
- reload
- jump
- run
- backward
About this game:
- Players have rated this game 4.15 out of 5, based on 94 votes.
- Released in June 2022.
- Ready to play on Web Browser (PC).
- Age rating: 12+
- Powered by HTML5 (Unity WebGL) — jump right in and start playing in your browser, no downloads needed.
Game features:
- Rounds increase the required zombie kill count in fixed jumps of 10, starting from 10 in the first wave
- Every new level automatically grants a different weapon with its own ammo supply
- Glowing red eyes work as a built-in early warning signal for approaching zombies
- Explosive fuel barrels damage both zombies and the player character in the blast radius
Tips & Tricks:
- Watch corners and stairways where glowing red eyes appear first and pre-aim before they rush in
- Switch to the new weapon as soon as a level starts to avoid reloading during heavy waves
- Kite zombies in a loose circle to keep them grouped in front of your aim instead of on all sides
- Only shoot fuel barrels when there is safe distance between the blast and your position























