Zassin
Zassin throws Henry Stickman straight into a hit-list nightmare. Mercenaries already know his name, and they do not miss twice. Survive every encounter and flip the hunt back on the assassins. Enemies stalk Henry throughout the mountainous area. Each killer steps out one by one, and every appearance gives only a tiny reaction window. One miss and the stickman drops instantly, no second tries for that scene.
How to play?
Watch every part of the screen and wait for the assassin to show up. React the second a new enemy appears. A button prompt pops up in a specific spot, and that symbol always corresponds to a single key or mouse click. Hit that correct button fast to make Henry rush the attacker and take him out before the shot or blade lands.
Use the mercenaries' own gear against them. After an enemy dies, Henry automatically picks up that weapon and uses it during the next quick event. Guns, blades, or other tools change the finishing move style, but the rule stays the same: press the shown button in time or watch the stickman get eliminated. Clear every ambush, chain successful reactions, and turn this hunted Henry Stickman into the last one standing in Zassin.
- attack
- further
About this game:
- Players have rated this game 4.08 out of 5, based on 1494 votes.
- Released in December 2016.
- Ready to play on Web Browser (PC) and Android/iOS (Mobile).
- Age rating: 9+
- Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.
Game features:
- Each assassin triggers a one-time quick button prompt that decides instant survival or instant defeat
- Henry Stickman automatically equips the weapon from the last defeated mercenary for the next clash
- Attack animations change based on the stolen weapon, while the timing rule stays identical
Tips & Tricks:
- Keep fingers near all main keys so any sudden prompt can be hit instantly
- Focus on the area where assassins usually pop up and shift your eyes, not your whole head
- Memorize common button locations so you react by muscle memory instead of reading every symbol























