Stickman School Run

Stickman School Run throws a doodle stickman into a wild school race where finishing the run actually matters. Sprint across lined notebook pages that look like they were ripped straight from a math notebook, not a track field. Stickman runs toward the same goal each time, trying to reach the school beauty waiting at the end of the line. Sharp school supplies and random classroom stuff block the way. Scissors stick out in the path, boxes stand in stacks, compasses poke from the floor, and spikes wait for bad landings. One wrong move slows the run or ends it on the spot.

How to play?

Tap to jump over boxes and spikes. Tap again in the air to pull off a double jump when one hop doesn't reach the platform. Hit the roll to slide under scissors or low objects instead of crashing into them. Watch the timing, because late jumps drop Stickman onto spikes or straight into a compass point. Move through dozens of short stages, clear level after level on those school ruler sheets, and keep Stickman sprinting until he finally reaches that waiting class crush at the end of the run.

Get ready to play now the online game Stickman School Run for free and without registration.
Category: Stickman Games
4.1698440207972 1 1 1 1 1 (1154 Votes)
Controls:
  • / - jump
  • - roll
  • - toss a paper

About this game:

  • Players have rated this game 4.17 out of 5, based on 1154 votes.
  • Released in June 2015.
  • Ready to play on Web Browser (PC) and Android/iOS (Mobile).
  • Age rating: 7+
  • Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.

Game features:

  • Running happens on lined school ruler and notebook sheets instead of a normal track or street
  • Obstacles are school items like scissors, boxes, compasses, and spikes scattered along the route
  • A school beauty waits at the end of each completed run as the finish target

Tips & Tricks:

  • Use double jump only for higher boxes or gaps so timing stays simple on flat stretches
  • Trigger the roll early when scissors or low hazards appear close together
  • Watch obstacle shapes to decide quickly between jumping over or rolling under
  • Replay a tricky level to memorize where spikes and compasses appear before going for a clean run

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