Neon Stickman

Neon Stickman throws you straight into a glowing obstacle run through neon cities packed with animated animals and objects. The stickman sprints forward on his own from the very first second, so your hands stay locked on timing jumps, not movement. Each level ends at a visible exit door, and reaching it cleanly sends you straight into the next course with fresh layouts. Neon Stickman keeps everything lit in bright, sharp colors, from buildings to trees to little neon creatures watching the track. The whole road reacts to your choices; every mistimed jump instantly meets a red danger zone. Red always means damage or failure, so the color instantly tells you what to dodge.

How to play?

Tap or click to launch Stickman into the air while he runs automatically. Clear glowing red poles, trees, animals, cars, and even people that block the path. Land too early or too late, and the character slams into a red object, and the run resets. Watch ahead, not under your feet, to line up jumps before hazards arrive. Each successful run to the exit door unlocks the following level with a new neon route. Dynamic background music pushes the pace, so keep reacting to the beat and keep Stickman moving toward the next door.

Get ready to play now the online game Neon Stickman for free and without registration.
Category: Stickman Games
3.9411003236246 1 1 1 1 1 (1545 Votes)
Controls:
  • - jump

About this game:

  • Players have rated this game 3.94 out of 5, based on 1545 votes.
  • Released in June 2017.
  • Ready to play on Web Browser (PC) and Android/iOS (Mobile).
  • Age rating: 7+
  • Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.

Game features:

  • Stickman runs automatically while the player controls only jumping timing
  • Red objects like poles, trees, animals, cars, and people always act as hazards
  • Each level ends at an exit door that unlocks the next neon route
  • Bright neon visuals cover both city elements and animated animals along the track

Tips & Tricks:

  • Watch two obstacles ahead so jumps are prepared before Stickman reaches them
  • Tap shorter for quick hops over low red objects and time longer hangs for taller hazards
  • Use the rhythm of the background music as a timing guide for repeated jump patterns

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