T.D.Z. 3: Chapter 2
Blue light flickers across the Zone. In T.D.Z. 3: Chapter 2, a survivor wakes in Raven's camp after one of the stalkers pulls him back from death. The Exclusion Zone stretches out in scorched ruins with mutants and other hostile creatures moving through the irradiated waste. Campfire talk, guitar playing, voiced story scenes, and dialogue exchanges fill the downtime between missions. Raven's debt sets the plot in motion. Several assignments wait before the camp can breathe again.
How to play?
Head out with field gear already issued, using a walkie-talkie for contact and carrying bolts for the route ahead. Search an abandoned shack for a firearm, then move toward the strange blue glow linked to the Ognivo artifact. Before entering an anomaly, throw a bolt ahead to test the ground. An electrical flash means death on contact. Follow the safe route through the lethal anomaly field and grab the flying fire blob. Later, a mutant horde crashes into the camp, pushing the fight back to Raven's position.
- move
- interact
- hint
- shoot / throw a bolt
- pause
About this game:
- Players have rated this game 3.85 out of 5, based on 94 votes.
- Released in September 2022.
- Ready to play on Web Browser (PC).
- Age rating: 16+
- Powered by HTML5 (Unity WebGL) — jump right in and start playing in your browser, no downloads needed.
Game features:
- Throw bolts into anomalies to spot deadly electrical flashes before moving
- Track down the Ognivo artifact inside a blue-glow anomaly zone
- Search an abandoned shack for a gun before facing hostile creatures
- Defend Raven's camp after a mutant horde rushes the settlement























