Snake Land
In Snake Land, a tiny snake crawls across floating islands packed with gold and gems. Treasure lies in meadows, deserts, and other small lands, and only a long, upgraded body lets it reach everything on the map. Each stage in this snake game locks you inside a compact arena full of coins, crates, cacti, and cliff edges. Clear the treasure, and a gate opens to the next piece of land, while the scenery and layout change to a new location.
How to play?
Press the arrow keys or swipe on the screen to steer your snake toward coins and gems. Collecting treasure makes the snake grow, so the body starts taking up more tiles and limits where you can safely turn. Plan turns early, since sharp moves can loop you into your own tail. Avoid running the snake into wooden boxes, sharp cacti, or walls. Do not slide along the very edge of a cliff, because one wrong tile sends the snake into the water and restarts the current level. When the last gem is collected, obstacles vanish, and the portal gate appears, so you can move straight to it. Later levels increase the snake's length faster and place treasure closer to hazards, turning the route into a tight path. Score more points by finishing levels cleanly and clearing all treasure on every island in Snake Land.
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- control
About this game:
- Players have rated this game 3.66 out of 5, based on 93 votes.
- Released in July 2021.
- Ready to play on Web Browser (PC) and Android/iOS (Mobile).
- Age rating: 7+
- Powered by HTML5 — jump right in and start playing in your browser, no downloads needed.
Game features:
- Treasure-filled islands act as separate arenas connected by portal gates
- Collecting the final gem instantly clears all crates, cacti, and other obstacles
- Snake length increases across later levels, shrinking safe turning space
- Cliff edges function as hard fail zones that reset only the current level
Tips & Tricks:
- Start turns one tile earlier when the snake gets longer.
- Clear coins near cliff edges first while the snake is still short.
- Use short straight runs between hazards instead of wide loops.
- Watch the full body position before dashing toward the last gem.























