Escape from the Siren Head

Nothing’s quiet in these woods, not even close. You find yourself stuck here as a boy, wandering through thick brush in the middle of the night. The path leads to a wobbly old fence, with a rusty gate waiting for someone brave (or lost) enough to open it. Past those squeaky hinges, a cemetery appears, scattered with cracked tombstones and overgrown grass. One stone near the path grabs your attention—it has a strange message about victims and some monster named Siren Head. The name doesn’t mean much until loud sirens echo out, shaking the trees. That's when it all clicks: this isn’t some weird dream, and nothing friendly lives here. In the game "Escape from the Siren Head", you need to move fast if you want to make it out in one piece.
How to play?
The rules are simple, but escaping isn’t. You guide the boy through the forest and the graveyard using your keyboard. Arrows take him in any direction, but watch your step—sometimes you’ll hit dead ends or bump into creepy obstacles. Keep an eye (or ear) out for those blaring sirens; Siren Head never stays hidden for long and can chase you if you dawdle. If you spot him, find a way to double back or dart behind trees before he gets too close. Don’t waste time reading every tombstone—focus on staying ahead! Dodging and weaving will save you, but slowing down might get you caught. The farther you get, the trickier shortcuts and weird noises show up. Just keep moving and remember: if you stop, Siren Head can catch up pretty fast.
- continue
- move
- jump
- interact

- Our players rated the game for 3.86 out of 5. A total of 5630 people voted for it.
- The game was released in September 2020 and immediately became available on the following devices: Web Browser (PC) and Android / iOS (Mobile)
- Play as a boy lost in a spooky nighttime forest
- Explore an eerie cemetery with mysterious messages
- Use keyboard arrows to dodge obstacles and steer clear of danger
- Siren Head hunts you using loud, creepy sounds as clues
- Stealth and speed both matter—hide or run depending on the situation