I am not Human
I am not Human is a tense horror game inspired by the popular horror quest about spotting who is not really human. Your safety depends on how well you notice something strange in a stranger's face. You are sitting alone in a dark house, waiting for a nuclear reactor accident to end. There is panic in the streets, no working communication, and the only way to stay safe is to stay inside. People still come by looking for a place to spend the night, but some of them might be creatures disguised as humans. Your heart skips a beat with every knock on the door, and all you can do is check who is standing on your doorstep.
How to play?
Stand at the door and listen for anyone approaching the house. When you hear a knock, look through the peephole and look at the person asking for shelter. You will be allowed to check only one feature, either the eyes or the mouth. Choose carefully, because you cannot look a second time. If the facial feature you chose looks normal, let the guest in. If you have any doubts, send them away, because there may be a monster outside wearing a human mask. One mistake will result in one of your guests being killed before morning. When the knocks on the door stop, you can finally relax and get some sleep. But the next day, it will all start again. This terrifying survival horror game keeps you in constant suspense because no one knows who will knock next. Good luck...
- review
/
- movement
- interaction
About this game:
- Players have rated this game 4.10 out of 5, based on 10 votes.
- Released in November 2025.
- Ready to play on Web Browser (PC).
- Age rating: 16+
- Powered by HTML5 (Unity WebGL) — jump right in and start playing in your browser, no downloads needed.
Game features:
- You must judge visitors by checking only one facial feature, eyes or mouth, through the peephole
- A wrong decision leads to one of the guests being killed before morning
- The horror gameplay repeats day after day as new strangers knock on your door
- Set during a nuclear reactor accident with no communication and panic outside























