Fallout Equestria: Remains
In Fallout Equestria: Remains, the Equestria wasteland is not a safe cartoon meadow anymore. This pony world sits in the wake of a magical war, mixed with tech, ruins, and old vaults that feel straight out of classic Fallout. The story follows a small cyborg pony who crawls out of a shelter and slowly uncovers what happened to ponies, cities, and the whole land. Dialogs, terminals, and notes explain how familiar My Little Pony style locations turned into harsh ruins and why ponies started using implants, guns, and combat spells. Before entering the wasteland, set up your pony hero in the character creator. Pick a name, look, gender, and difficulty. This choice defines how punishing enemies, traps, and survival feel across the entire 2D campaign. Pony fans will recognize some visual nods to Equestria, while Fallout players will easily read the references in gear, factions, and old-world tech.
How to play?
Move your pony through side-scrolling levels, explore ruined locations, and clear rooms one by one. Loot containers, fallen enemies, and hidden corners to fill your inventory with ammo, medicine, armor, and modules. The flexible boosting system lets you spend points to upgrade stats, combat perks, and special implants, so the same pony can focus on guns, magic, or sneaky play.
Use telekinesis to drag items from a distance or reposition objects without touching them. Cast direct-damage magic when you want faster fights, or switch to stealth to avoid open combat and reach good angles. Boss fights usually require mixing abilities, watching patterns, and swapping gear from your equipment screen. New weapons and armor pieces do not stay cosmetic; they change damage, protection, and how aggressive you can play in each encounter.
Quests guide you through different pony settlements, dungeons, and underground labs scattered across the wasteland. Some missions unlock combat companions that follow your hero and help in firefights. A wide range of difficulty settings allows simple story runs or harder modes where every mistake hurts more. FoE: Remains keeps the Equestria wasteland tone strict and reminds you that what is necessary for survival does not always count as correct behavior in this world.
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- to move to the left or right
- climb stairs
- lay down/step down stairs
- to jump (hold the key to jump higher)
- hold down the key to run
- interact with the subject/open
- to use the power of telekinesis
- hit/attack
- pause/menu
- zoom in/out the camera in the game
- map
- throw a grenade
- open inventory
- use medication- See more controls in the game...
- You can use the mouse scroll to switch weapons. It will also display additional information. Weapons that are broken, without ammunition, or with too high requirements will not be displayed.
- You'll suffer additional injuries if you pass out and return to the checkpoint, which will increase your treatment costs. It's better to take care of your health and take your healing potions on time.
- Telekinesis can help you in combat. For example, you can drop some heavy items on the enemy. You can also use the unique ability to throw objects at your enemies and your enemies themselves.
- You may encounter different types of ammunition, which will be effective in different situations. For example, the armor-piercing bullet will be more effective against armored targets, and ample ammunition will be more effective against targets without armor. You can change ammo from the inventory or scroll with your mouse while holding down Shift.
- Unstable walls and doors can be broken through with a sledgehammer, explosives, or a plasma cannon. Steel walls cannot be breached.
- The armor protects against physical damage - bullets, hits, cuts, and shrapnel. Small caliber bullets and weak blows do not harm armored enemies.
- Magic armor protects against energy damage such as fire, lasers, and plasma.
- You can pick locks with a screwdriver. But it is better to always have a stock of hairpins - by acting with a screwdriver and a hairpin. You will be much easier and faster.
- You can return to base camp via the glowing MTN terminal or the return rune.
- Blotsprights are very hard to kill with bullets, but they are vulnerable to fire and energy weapons.
- Rollers are vulnerable to explosions and armor-piercing weapons and are categorically intolerant of water.
- Laser weapons are accurate but low-powered. On the other hand, plasma weapons do a lot of damage, against which there is almost no protection.
- You may carry only one weapon of each type. Each gun can take a certain number of shots or hits before it breaks.
- Equipped with heavy weapons, slow your running. However, learning the Size Matters ability can eliminate this effect.
- To climb to greater heights, you can place some items on top of others using telekinesis.
About this game:
- Players have rated this game 4.59 out of 5, based on 20071 votes.
- Released in January 2018.
- Ready to play on Web Browser (PC) and Android/iOS (Mobile).
- Age rating: 12+
- Powered by Flash — jump right in and start playing in your browser, no downloads needed.
Game features:
- Telekinesis, magic, and stealth are core skills that directly change how you clear rooms and approach enemies
- A flexible stat and perk system lets you turn the cyborg pony into a gunfighter, caster, or sneaky infiltrator
- Combat companions can join the pony and provide extra firepower during quests and boss battles
- Difficulty options affect enemy toughness and overall punishment, reshaping the feel of the entire wasteland run
Tips & Tricks:
- Invest in at least one damage skill early, so basic enemies do not drain all your ammo and healing
- Use telekinesis to pull loot from unsafe spots instead of walking into possible traps or crossfire
- Swap armor before boss fights to match their damage style and reduce how fast your health drops
- Activate stealth in long hallways to scout enemy positions and set up a first shot advantage
- Carry a backup weapon with cheaper ammo for weaker foes to save rare rounds for tougher targets























